When you start a new game in JVK (as the board came to call it), once you left the starting bit in the Census Office and came into the game proper, the first thing you notice is that the 'prophecy has been severed' box pops up. This part I can speak about from personal experience. Some speculated that the changed game used an older graphics renderer, making DOSbox necessary, but it didn't LOOK any different. And the QuickSave file seemed to be just part of the game file, so you couldn't get at it anymore.
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The QuickSave and QuickLoad hotbuttons worked, but that was it.
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The game was a bit laggy, and you couldn't get into Options, Load Game, the console, or really anything else, other than the game itself. He also said that the person advised him to try playing the mod through DOSbox. He said he was PMed by a lurker who deleted his account immediately after sending. Eventually, warning were distributed not to use it if you found it, and things died down.Ībout a year later, in a mod board I used to frequent, someone popped up with the mod again. Nobody could figure out what the mod was trying to do, since it couldn't be opened in the Construction Set.
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If you let it get that far, your install of Morrowind, along with any save files you had, would become completely corrupted.
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If you tried to load the game with the mod active, it would hang at the initial load screen for a full hour and then crash to the desktop. It caused a buzz because it was a virus, or seemed to be. I know in a few cases rather than being posted it was sent via PM or email to a 'chosen few.' It was only up for a few days, to the best of my knowledge. It was never posted on any of the larger Elder Scrolls communities, usually just smaller boards and role-playing groups. Some people might recall some momentary buzz caused a couple of years ago by a particularly odd Morrowind mod.